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December 4, 2010
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:icontheundeadshark:
One of the seven destructive halo rings.
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:iconwolfclan14:
What did you use to make this?
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:icontheundeadshark:
A template from the MSE site found here
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:iconwolfclan14:
I can't figure it out!
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:icontheundeadshark:
It took me a while to figure it out. If your running Windows 7(like me)

1. Decompress the planschase file
2. Highlight and copy all files.

1. Go to your computer.
2. Double-click Dick Drive (C:)
3. Double-click Program Files or Program Files (x86)
4. Find Magic Set Editor 2. Double-click.
5. Double-click data file and paste the planschase file into the data file. Make sure to have MSE2 closed when you do this.

Hope this helps and thanks for the watch :P
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:iconwolfclan14:
I run Vista.
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:icontheundeadshark:
It should be about the same.
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:iconwolfclan14:
I'm still clueless.
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:iconshdwstalker:
So now that we have all of that behind us, shall we get back to this card?

So at the moment the current effects are:
Give each player a 4/4 Sentinel creature during their upkeep.
and
Remove all nonartifact creatures from, well, everywhere.

Like I had been saying before, the effect reaches further than the Halo actually could. Maybe tone it down to just battlefield, even battlefield and graveyard is acceptable, seeing as those sources exist within that plane. A creature in your hand or library has yet to be summoned to this plane and thus has yet to exist. The Halo probably can't kill what doesn't exist, right? So by going with that, the effect should be limited to a field, or field and graveyard wipe. Tell me what you think. Just a thought.
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:icontheundeadshark:
I'll keep it in mind. Its just, that prick CSnyder its bothering me.
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:iconshdwstalker:
Oh? How are you being bothered?
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